MY World 360°

Recognizing the experiential storytelling potential of immersive technologies like virtual reality, Digital Promise Global, the United Nations SDG Action Campaign, and Oculus are launching the MY World 360° project, supporting youth worldwide to create 360° media as a way to share their perspectives and advance positive action toward the Sustainable Development Goals (SDGs). The program aims to drive youth engagement and agency, improve youth understanding about global issues impacting communities around the world, build young people’s technical production skills with new media, and spur public awareness and action.

MY World 360° includes a Program Guide to help participants learn about the SDGs, and to develop the skills needed to capture, edit, and share 360° media to represent their perspectives and their communities in an immersive and compelling way.

Get Involved!

Sign up below to receive updates, resources, and information on how to participate in the MY World 360° Global Challenge.

Spread the word by sharing the MY World 360° flyer with your networks.

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Tag us in posts related to MY World 360° and use hashtags #myworld360, #SDGs, #Act4SDGs, and #Youth4SDGs. 


See news from the official launch of MY World 360° at the Global Festival of Action in Bonn, Germany, March 21-23, 2018.

Program Partners

About the United Nations SDG Action Campaign

The United Nations SDG Action Campaign empowers and inspires people across the world to take action in supporting their governments, building multi-stakeholder partnerships and leveraging cutting-edge communication technologies to bridge the gap and ensure a transparent dialogue between world leaders and their constituencies, especially the most marginalized and vulnerable populations. From 2013 to 2015, the MY World 2015 project ensured that ten million people’s development priorities were included in the deliberation process for the SDGs, an effort which will continue to include people through 2030. Since 2015, the Campaign has coordinated the United Nations Virtual Reality Project, using the power of immersive storytelling to inspire viewers towards increased empathy, action and positive social change.